Archive for the ‘C++’ Category
《C++菜鸟编程》C++ Programming for the Absolute Beginner
书名:《C++菜鸟编程》C++ Programming for the Absolute Beginner
作者:Mark Lee
出版:Course Technology PTR 2009
ISBN:1598638750
格式:PDF 电子书;3.7MB;376页
If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the “For the Absolute Beginner”™ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you’ll be well versed in C++ and be able to apply the basic programming principles you’ve learned to the next programming language you tackle.
【《C++菜鸟编程》C++ Programming for the Absolute Beginner PDF免费下载】
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C++编程《Programming with C++》PDF免费电子书版下载
书名:Programming with C++ (C++编程)
作者:B.L. Juneja, Anita Seth
出版:New Age 2009
ISBN:8122427103
格式:PDF 电子书;6MB;673页
C++跨平台开发:构建Mac OS X,Linux和Windows通用的应用程序《Cross-Platform Development in C++:Building Mac OS X,Linux,and Windows Applications》
书名:《C++跨平台开发:构建Mac OS X,Linux和Windows通用的应用程序》Cross-Platform Development in C++:Building Mac OS X,Linux,and Windows Applications
作者:Neal Goldstein
出版:Addison-Wesley Professional 2007
ISBN:032124642X
格式:PDF 电子书;10MB;576页
Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality.
Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches.
This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support.
Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes
Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux
Delivering functionality and interfaces that are consistent on all platforms
Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+
Determining when and when not to use native IDEs and how to limit their impact on portability
Leveraging standards-based APIs, including POSIX and STL
Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++
Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR)
Establishing an effective cross-platform bug reporting and tracking system
Creating builds for multiple platforms and detecting build failures across platforms when they occur
Understanding the native runtime environment and its impact on installation
Utilizing wxWidgets to create multi-platform GUI applications from a single code base
Thoroughly testing application portability
Understanding cross-platform GUI toolkit design with Trixul
【C++跨平台开发:构建Mac OS X,Linux和Windows通用的应用程序《Cross-Platform Development in C++:Building Mac OS X,Linux,and Windows Applications》】
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